MRS. INCREDIBLE
lvl
63
6
Maxed
7
MRS. INCREDIBLE
Power: 697
HERO; OFFENSE; DOWNTOWN; THE INCREDIBLES; DOWNTOWN HERO
Offense:
1,445
1,445
Defense:
372
372
Health:
14,349
14,349
Recovery:
0
0
Crit Chance:
8.00%
8.00%
Crit Power:
150.00%
150.00%
Speed:
103
103
Potency:
9.00%
9.00%
Tenacity:
5.00%
5.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
ElastiSmash!
Deal up to 2,168 damage to target opponent. 30% chance to perform a follow up attack, increased by 15% per Hero teammate: Deal up to 1,517 damage with 10% bonus damage per Hero teammate.
LVL 3
SPECIAL
Stretch Goals
Deal up to 2,493 damage to target and adjacent opponents. 50% chance to cleanse 1 Harmful effect from self. Inflict [STUN] on target opponent for 1 turn.
Increase the duration of 1 random Helpful effect on this character by 1 turn.
Increase the duration of 1 random Helpful effect on this character by 1 turn.
LVL 3
SPECIAL
Long Arm of Attack
Deal up to 3,170 damage to target and flanking opponents. Deal 10% bonus damage per Helpful effect on self and target, up to 10 Helpful effects.
30% chance to steal up to 2 Helpful effect with its duration refreshed.
30% chance to steal up to 2 Helpful effect with its duration refreshed.
LVL 2
PASSIVE
If Anything Goes Wrong
When Violet, Dash, or Jack-Jack take damage, perform the following:
Gain 5% Speed Meter.
20% chance to grant 'The Incredibles' Hero teammates 1 Magic for random abilities.
30% chance to counterattack attacker with the following:
Deal up to 1,445 damage and reduce Speed Meter by 15%.
If Violet, Dash, or Jack-Jack are defeated, chance is guaranteed and this ability Crits.
Gain 5% Speed Meter.
20% chance to grant 'The Incredibles' Hero teammates 1 Magic for random abilities.
30% chance to counterattack attacker with the following:
Deal up to 1,445 damage and reduce Speed Meter by 15%.
If Violet, Dash, or Jack-Jack are defeated, chance is guaranteed and this ability Crits.
LVL 2
PASSIVE
Stay Flexible
When this character is attacked, 30% chance to perform the following, guaranteed if this character Evades:
Evade the attack.
Cleanse 1 Harmful effect.
Deal up to 1,445 damage to attacker.
Gain 1 [EVASION] and [TACTICS] for 1 turn.
If this character has less than 5 non-summoned teammates, they gain the following stats per missing teammate: 5% Speed, 5% Offense, and 5% Crit Chance.
Evade the attack.
Cleanse 1 Harmful effect.
Deal up to 1,445 damage to attacker.
Gain 1 [EVASION] and [TACTICS] for 1 turn.
If this character has less than 5 non-summoned teammates, they gain the following stats per missing teammate: 5% Speed, 5% Offense, and 5% Crit Chance.
LVL 2
LEADER
Use Your Powers
Downtown Hero teammates gain 2% Crit Chance and 12% Offense.
'The Incredibles' Hero teammates instead gain 6% Crit Chance and 16% Offense.
When Downtown Hero teammates Crit, they gain 10% Speed Meter and 1 Magic for random abilities.
'The Incredibles' Hero teammates instead gain 6% Crit Chance and 16% Offense.
When Downtown Hero teammates Crit, they gain 10% Speed Meter and 1 Magic for random abilities.
Full Gear List
1,870,500
240
400
280
200
180
210
150
60
70
50
120
140
100
480
360
800
120
300
240
225
480
400
800
270
360
60
225
135
280
240
460
150
200
150
50
220,000
240
400
280
200
180
210
150
60
70
50
120
140
100
Gear Tier 8
400,000
160
120
400
120
140
140
105
Gear Tier 9
512,000
160
120
200
240
200
400
60
80
135
180
40
40
90
90
Gear Tier 10
738,500
160
120
200
240
200
400
280
240
460
150
200
60
80
135
180
150
50
60
20
135
45